Sunday 26 July 2015

Island Terrain Scene

As part of my game idea i need to create some sort of beach or coast line around the island. Using a pack purchased from the Unreal Engine Marketplace, called Low Poly Foliage Jungle Pack, I used these along with some YouTube tutorials to create the island.

 Putting a shape down to turn into an ocean

 Ocean texture


 Blueprint editing to make the ocean texture more transparent. The end result would be more suited to a lake or smaller body of water so it is something I might return to on the final build


 Blueprint edits to create a custom material to paint the world. This material features 3 layers of Stone, Sandstone (closest substitute for sand) and grass.


 World Painting

 Put the ocean back in

 I decide to build a small shack to make the island a little less bare

 The problem I had with this other than slow loading times was that the textures on the cylinder posts did not form around the entire post. Instead the texture starts again on each face of the post.


 Using the Foliage painter to place Trees, Ferns and Grass




--- Final Scene Images ---





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